Naughty Dog community strategist Arne Meyer has addressed concerns that the inclusion of multiplayer in the The Last of Us may be to the detriment of the single-player component's development.
Responding to comments on the PlayStation Blog, Meyer assured readers:
"We don't approach MP in any of our games as tacked on," he said. "And we also always have separate teams working on the different components so that we can maintain full focus on making SP and MP up to our standards.
"And we have faith that our MP will stand on it's own. If we felt like it would be tacked on, we wouldn't have added it. We want all our game experiences to be of the highest quality and that's what we work extremely hard to deliver."
According to Meyer, multiplayer has been in development for a "quite some time", and the single-player component "hasn't been skimped out on in any way".
"MP has never taken away resources from the SP game in any of our games, always separate teams, separate resources," he said.
"The folks working on the single player campaign always have the resources and support to complete that portion of the game to the vision they planned for."
Over the weekend Naughty Dog announced that The Last of Us release date is May 7 in US.