Blizzard has said that its in-development Diablo 3 Team Deathmatch mode "doesn't feel like a great addition" to the game and is therefore being scrapped.
In a lenghty update posted on the official Diablo 3 Blog game director Jay Wilson explained the thinking behind the mode and why it has made the decision to go back to the drawing board with it.
"Our original intent with PvP for Diablo III was to provide more formal support for the dueling community that existed in Diablo II," he said. "We wanted to give players some kind of structure that would not only make it easier for you to duel with one another, but also allow you to have duels that were team-based. This is how our Team Deathmatch mode emerged, and it's been instrumental in making a lot of improvements to Diablo 3"
"But in continuing to develop this mode, playtest it, and put it in front of other developers within the company, we've found that it falls short of our expectations for a high-quality Blizzard experience."
According to Wilson, the problem was a lack of depth: "Simply fighting each other with no other objectives or choices to make gets old relatively quickly," he said.
"We've brought a lot of people in to try out Team Deathmatch and, while some found it entertaining, most of our testers didn't feel like it was something they'd want to do beyond a few hours. Without more varied objectives, or very lucrative rewards, few saw our current iteration as something they'd want spend a lot of time in."
While Team Deathmatch is off the table for the foreseeable future, Blizzard has promised to introduce Dueling in patch 1.0.7.
In December Blizzard reiterated that it is "exploring" a Diablo 3 console port.