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Vigil was working on 'truly unique' game codenamed 'Crawler'

Lack of Vigil buyer 'is a travesty', says THQ president Jason Rubin

THQ president Jason Rubin has said it's a "travesty" that Darksiders developer Vigil was left without a buyer following this week's major THQ IP auctions.

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Much of THQ's biggest studios and IPs found new homes with publishers including Crytek, Sega, Ubisoft and Koch Media, but Vigil remained unsold as proceedings came to a close.

Rubin revealed in an interview with Game Informer that the studio was working on a 'fantastic' and 'truly unique' game codenamed 'Crawler'.

"When the teams got together recently to show each other their titles, Crawler dropped the most jaws," said Rubin.

"It is a fantastic idea, and truly unique. The fact that nobody bid for the team and title is a travesty," he added. "It makes no sense to me. If I weren't barred from bidding as an insider, I would have been there with my checkbook. I'm sure that's little consolation to the team, but that's a fact."

Rubin went on to offer his guess as to why the developer failed to attract a buyer.

"Having just finished a product, Vigil was farthest from release of their next game, and we were not able to garner any interest from buyers, despite a herculean effort," he said. "Additionally, they were working on a new IP, which meant even more risk for a buyer."

THQ has said it will continue to search for a buyer for Vigil.

Platinum Games boss, Atsushi Inaba, has publicly expressed interest in buying Darksiders - "if it was cheap" - after learning that no one made a bid for it.

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