Vigil was working on 'truly unique' game codenamed 'Crawler'

Lack of Vigil buyer 'is a travesty', says THQ president Jason Rubin

THQ president Jason Rubin has said it's a "travesty" that Darksiders developer Vigil was left without a buyer following this week's major THQ IP auctions.


Much of THQ's biggest studios and IPs found new homes with publishers including Crytek, Sega, Ubisoft and Koch Media, but Vigil remained unsold as proceedings came to a close.

Rubin revealed in an interview with Game Informer that the studio was working on a 'fantastic' and 'truly unique' game codenamed 'Crawler'.

"When the teams got together recently to show each other their titles, Crawler dropped the most jaws," said Rubin.

"It is a fantastic idea, and truly unique. The fact that nobody bid for the team and title is a travesty," he added. "It makes no sense to me. If I weren't barred from bidding as an insider, I would have been there with my checkbook. I'm sure that's little consolation to the team, but that's a fact."

Rubin went on to offer his guess as to why the developer failed to attract a buyer.

"Having just finished a product, Vigil was farthest from release of their next game, and we were not able to garner any interest from buyers, despite a herculean effort," he said. "Additionally, they were working on a new IP, which meant even more risk for a buyer."

THQ has said it will continue to search for a buyer for Vigil.

Platinum Games boss, Atsushi Inaba, has publicly expressed interest in buying Darksiders - "if it was cheap" - after learning that no one made a bid for it.