Naughty Dog has passed us a new The Last of Us behind-the-scenes video which reveals the creative process behind the infected enemies.
Creative director Neil Druckmann, lead character artist Michael Knowland and other members of the dev team discuss the conception of the hideous enemy and reveal new information on their behavioral traits along with lots of new gameplay footage.
This is the first in a five-part series of behind-the-scenes videos for The Last of Us to be released in the run up to the game's June release.
Naughty Dog's highly-anticipated PS3 exclusive was pushed back from its originally-planned May release to a new June 14 launch.
"As a team we pride ourselves on setting a very high quality bar for every aspect of our games - gameplay, story, art, design, technology and more," said California based developer Naughty Dog. "We want to make sure The Last of Us raises that bar even further - for ourselves, and most importantly, for our fans."
Every copy of March release God of War: Ascension will include access to a The Last of Us demo, providing an early taster of one chapter from Naughty Dog's game.