All future Pro Evolution Soccer titles will use an adapted version of the engine that will power forthcoming Metal Gear Solid games, it has been reported.
Future PES titles will use an adapted version of Kojima Productions' Fox Engine. The decision was influenced by next-gen technology, and the lack of an incentive to adapt the old engine.
That's according to creative producer Kei Masuda, who is interviewed at length in the new issue of Edge Magazine. The move is designed to improve flexibility across platforms, including tablets and mobile, as well as graphical fidelity.
The Fox Engine was first revealed in 2011. Kojima revealed the first Metal Gear Solid: Ground Zeroes gameplay video in September last year, and will show it again at the Game Developer's Conference later this month.