Epic's new Unreal Engine 4 will not be supporting Wii U, PS3 or Xbox 360, co-founder Mark Rein has said today.
When asked during a GDC Q&A if the new engine will run on Wii U, Rein laughed before saying, "No".
On a more serious note, he went on to explain, "I mean, sorry, [that's] not really a correct answer. We have Unreal Engine 3 for the Wii U. Right? And Unreal Engine 3 is powering all kinds of amazing games, still lots of games are being made with Unreal Engine 3. We announced today about a new Unreal Engine 3 license," he said (via Kotaku).
"Unreal Engine 3 doesn't disappear because of Unreal Engine 4. But our goal for Unreal Engine 4 console-wise is next-gen consoles. That's really what our energies are focused on. If you want to make a Wii U game, we have Unreal Engine 3, and it's powering some of the best games on the Wii U already," he said.
But it's not just a Wii U snub - Rein has clarified that the new engine won't be targeting any of the current HD consoles as it is focused on new high-end hardware.
"Unreal Engine 4 - we're not PlayStation 3, Xbox 360, or Wii U. It's next-gen technology. That's what we're aiming for," he reaffirmed to IGN after the GDC Q&A.
"The truth is, if a developer wanted to take an Unreal Engine game and put it on Wii U, they could, Unreal Engine 3 is kicking ass on Wii U. The best games on Wii U are made on our technology. What more do you want from us?" he added.
Rein has previously described Unreal Engine 4 as "supremely scalable" and said developers could port games developed using it to the Wii U if they so wished.
Epic Games has debuted a new Unreal Engine 4 demo video at GDC titled 'Infiltrator', demonstrating what the next-gen engine is capable of on a high-end PC.
The firm also released an extended video of its Unreal Engine 4 'Elemental' demo video running on PlayStation 4.