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Black Ops 2 PC update available

Limited time game mode, multiplayer and Zombies fixes

Earlier this week Treyarch released a new Call of Duty: Black Ops 2 PC patch.

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Like the Black Ops 2 updates on console, the PC patch adds a limited time Team Deathmatch variant which awards players 150 points per kill, allowing them to quickly build up Scorestreaks.

It also introduces a number of fixes for the title's multiplayer offering and some gameplay balancing. The full patch notes can be found below.

On Wednesday, Activision officially announced a Call of Duty: Ghosts release date of November 5 on Xbox 360, PS3 and PC.

Powered by a new engine, the game's also in development for "next generation platforms", with the first Call of Duty: Ghosts trailer promising to deliver an exclusive look at the title on May 21 at the new Xbox reveal event.

PC patch

Feature Improvements

  • Added a limited time game mode to the Bonus Playlist, the Arms Race Team Deathmatch variant awards players 150 score per kill. Let the Scorestreak wars begin.
  • Added a new playlist to Party Games that includes all party gamemodes. Get the party started with Party Mix.
  • Party matchmaking is no longer determined by the partyleader's content ownership, but is instead determined by any content that is owned by all party members.
  • General improvements to matchmaking.

Multiplayer Issues Addressed

  • Fixed an issue where portions of the screen would be cut off in some display resolutions.
  • Fixed a crash that would sometimes occur while rendering a clip.
  • Fixed some cases where gamepad button prompts would be missing while using a gamepad.
  • Fixed an issue where the double XP icon would appear in Custom Games and League Play when double xp was not being awarded.
  • Removed an erroneous store link in the videos section of File Manager.
  • Store links now correctly link to individual item store pages instead of the Black Ops 2 game page in Steam.
  • Fixed an issue reported by the community where players could get infinite ammo for the Death Machine and War Machine.
  • Addressed an issue reported by the community where players may not die when getting stuck with a Crossbow Bolt.
  • Fixed an issue reported by the community where the Hunter Killer drones will float around slowly when they miss a target from a certain angle.
  • Players can now enter the crouched position while sprinting with the Riot Shield equipped.
  • Care packages now appear in blue and orange on the map when Color Blind Assist is enabled.
  • Resolved an issue where players and turrets could survive the water rush when in certain areas on Hydro.
  • Addressed an issue with League Teams appearing incorrectly when a player views another player's League Team in the Leaderboards.
  • Fixed a formatting issue in Leagues Season Final text where the date the player was placed was wrapping incorrectly.
  • Overkill challenges will now progress if the player is using an alternate select fire mode.
  • The upper metal plate of a planted Assault Shield now appears in the proper position during a Killcam.
  • Addressed an issue with the Custom and Private Match change team scoreboard not updating in real time when the overlay is on screen.
  • Addressed a rapid scrolling issue in the Preset Class Menu.
  • Chopper Hunter Field Specialist challenge updated to Aircraft Hunter with a description that reflects the aircrafts that need to be destroyed to complete the challenge.
  • Fixed an issue with the last player alive defusing the bomb in Search & Destroy not receiving any defuse points.
  • The icon to distinguish a Search & Destroy bomb location is now visible to a Codcaster who is spectating the defending team.
  • Fixed an issue in the Combat Record where the images would disappear when scrolling off of and on to the Combat Record.

Gameplay Balancing

  • Reverted global spawn influencer change from previous game update due to undesirable side effects.

Zombies Issues Addressed

  • Players can no long get stuck by skipping the loading cutscene before a map has finished loading.
  • Addressed various zombie pathing issues throughout the map.
  • Fixed an issue where character conversations would overlap with each other.
  • Addressed several exploits involving zombie pathing and the zombie shield.
  • Resolved various pathing issues where zombies would not path to players behind open doors.
  • Fixed an issue where players would see a 'Connection Interrupted' message on screen at the end of the game.
  • Resolved an issue with textures displaying in low resolution.

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