Ubisoft has suspended development of former THQ Montreal title 1666, it's confirmed.
Speaking to investors today, CEO Yves Guillemot reiterated the company's previous claims that Ubisoft and designer Patrice Desilets - who claimed he was fired and removed by security this month - were "unable to align their visions" in regards to the project.
The game, which was previously revealed in name only via THQ auction results, has been suspended "for an undisclosed period of time," the Ubisoft executive said.
The French publisher paid $2.5 million for the THQ Montreal studio this year, which was previously understood to be working on a second title called 'Underdog'.
Patrice Désilets quit Ubisoft in 2010 to form THQ Montreal, after previously serving as creative director on the Assassin's Creed and Prince of Persia franchises.
Desilets rejoined Ubisoft alongside the THQ acquisition this year, but then sensationally claimed that he had been "unceremoniously escorted" out of the Ubisoft Montreal building this month after being handed a termination notice.
In a statement the designer called Ubisoft's actions "baseless and without merit," adding that, "I intend to fight Ubisoft vigorously for my rights, for my team and for my game."
Questioned on the reasons for Desilets' termination in today's call, Guillemot commented:
"We continue to recruit in our different studios to create the products that we are finishing this year and the ones that we are coming with for next year. We will continue to grow in the different big studios that we have around the world."