Microsoft's Phil Harrison has moved to clarify the company's plans for pre-owned games on Xbox One.
Speaking to CVG this afternoon, the corporate VP confirmed that Xbox One players who activate a pre-owned retail disc will need to pay the same price as the original buyer in order to access its content.
The exec said Microsoft "will always take a customer centric view" on the subject and pointed out that the planned measure will not prevent players from sharing retail games with their own household or when visiting friends.
"Our plans are very consistent with the way the world works today, which is if I buy a disc I can install it on my machine, I can play it and anyone associated with my machine can play it as well," Harrison told CVG.
"I can give that disc to somebody else - maybe my son who has his own Xbox One somewhere else in the house - and he can install and play it on his machine. I can come to your house with that disc, I can install it on your machine and we can play it and while I'm with you we can have all of the capabilities of that game.
"The moment I go home and notionally take that disc with me, you no longer have the ability to play that game. But the 'bits' are on your hard drive, so if you want to play that game you can buy it - you can go to the online store, buy it and it's instantly unlocked and playable on your machine. All of the privileges I just described in my house would now apply in yours as well."
The former Sony figurehead insisted that the Xbox One system is "exactly the same as owning a physical disc", adding that it's "just the method of distributing the 'bits' [that] slightly changes".
Microsoft has held high level meetings with its international retail partners on the subject, Harrison said, and Microsoft will later discuss plans for a system that will allow players to trade game ownership via Xbox Live.
"Retail are very important partners to us and we've had a series of high level meetings with our retail partners around the world in the last few weeks, in advance of today," the exec added. "So our retail partners were disclosed of our plans and have been part of our process and planning for some time."
Pushed to elaborate on his comments earlier today that Xbox One will require an internet connection once every 24 hours, Harrison said Microsoft "has not made a specific announcement on the details of that".
He commented: "Xbox One is designed to have an internet connection - it does not require an internet connection to be on at all times, but many of the great features and capabilities of the system are unlocked via a connection to Xbox Live or the cloud so that all of the things you expect become unlocked.
"If your internet connection is interrupted because of a local outage many, but not all of the features of the game content you own you will be able to use, but not all because some of them are uniquely online experiences. BBC iPlayer of Netflix won't work if your internet connection goes down, as you would expect.
"Blu-ray movies and other single-player games that don't require an internet connection to Xbox Live will work. I think it is pretty rare of an outage of local internet connectivity to be more than a few seconds or minutes, so I don't expect it will ever impact on somebody's ability to use the system."