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Xbox One used game reports are 'inaccurate and incomplete', says MS rep

Used game market "is important to Xbox", says company spokesperson

Xbox spokesperson Larry 'Major Nelson' Hryb has issued an official statement calling reports surrounding Xbox One's used games policies "inaccurate and incomplete".

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"Over the past few days, we have been reading comments and message boards following the Xbox One announcement," said Hryb. "There are a few questions regarding used games," he acknowledged, saying he'd like to "clarify" the issue with the following statement:

"The ability to trade in and resell games is important to gamers and to Xbox," said Hryb. "Xbox One is designed to support the trade in and resale of games. Reports about our policies for trade in and resale are inaccurate and incomplete. We will disclose more information in the near future," he said.

This comes as an indirect response to yet more unconfirmed - and conflicting - reports today on how Microsoft's new console will handle the use of second-hand games.

Citing 'retail sources', MCV reports that Microsoft will introduce a new system that forces retailers to share revenues taken from a used game sale with Microsoft and the game's developer. The retailer's cut is suggested to be as little as 10 per cent, which would drastically diminish the value of the used games market for retailers.

The site also reports that gamers reactivating a game already registered to another person's account will have to pay a £35 re-activation fee (presumably in the case of a private trade, since the report says this accounts for the entire transaction, and not in addition to retailer charges).

In somewhat conflicting reports, Polygon cites 'sources familiar with the system' as saying that there will be no fee for reactivating a game previously registered to another account, only that the copy of the game in question will be deactivated on the previous account rendering the disc's current owner the only one able to play it.

This, according to the report, will be governed by the need to routinely connect to Microsoft's servers (at intervals yet to be determined internally) for online authentication processes that will determine the game's current license owner according to which account a disc was last registered. The report also claims that Microsoft could technically offer special codes to circumvent routine online checks for special users with no internet access, such as deployed members of the military.

Microsoft has confirmed that all Xbox One games will require mandatory installation onto the system's hard drive and, to install the same disc onto another user's drive, a fee must be paid.

But several statements from multiple Microsoft reps have failed to rectify ongoing confusion over the use of second-hand games on the console.

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