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Layoffs at Hitman dev affect 'almost half' of staff

Projects cancelled as studio focuses "resolutely" on new Hitman game

Hitman developer IO Interactive has suffered significant layoffs impacting "almost half" of its employees, the studio has confirmed.

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In a statement issued to Develop, a studio rep confirmed that the cuts and cancellation of multiple "studio projects and initiatives" come as the studio focuses entirely on the Hitman franchise and development of "a new triple-A Hitman project".

"We are making significant changes at IO Interactive as we align our business against a changing and challenging market," said the studio rep before confirming that IO Interactive production director Hannes Seifert has been placed in charge of the Denmark-based studio.

"The studio will focus resolutely on the future vision for the Hitman franchise and is in pre-production on a new triple-A Hitman project.

"However we have taken the difficult decision to cancel other studio projects and initiatives at IO and reduce the workforce in this studio, which will impact almost half of the employees currently at IO, as we make internal adjustments to face the challenges of today's market," they added.

"For those affected, we are extremely grateful for the hard work which they have contributed, and where it's possible and appropriate to relocate staff to open positions at other studios within the group, we will try to do so. We are also reaching out to other companies for outplacement opportunities. We sincerely wish them well in their future careers."

IO Interactive's most recent release was Hitman: Absolution in 2012, which received mostly positive reviews. We gave it a 9/10 score in our review.

IO Interactive also previously developed Kane & Lynch: Dead Men (2007) and Kane & Lynch 2: Dog Days (2010).

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