Retro Vault is our regular weekly feature in which we dive into gaming's past and share five classic nuggets of retro nostalgia. If you missed the last Retro Vault you can read it here.
Summer 1993 - Dungeons & Dragons: Tower Of Doom flyer
After success with side-scrolling beat 'em ups such as Final Fight, Captain Commando, Cadillacs & Dinosaurs and The Punisher, Capcom decided to make a beat 'em up based on the Dungeons & Dragons license.
Players can play as one of four different characters. The Fighter is the balanced character, the Dwarf has short range but great power, the Cleric can turn undead and use divine spells, while the Elf is the weakest of the lot but has the best magical power.
Tower Of Doom may have initially seemed like a standard side-scrolling scrapper, but it had far more technical combat than most other games of the genre. As well as the standard jump and attack moves, Tower Of Doom also introduced blocking, strong attacks, crouching, evade moves and dash attacks.
Until recently, Tower Of Doom had never seen a re-release. Last week, though, it was made available on Xbox Live Arcade and PSN for the first time in 20 years as part of Dungeons & Dragons: Chronicles Of Mystara, which also includes the 1996 arcade sequel Shadow Over Mystara.