Ubisoft impressed onlookers with its E3 reveal of the open-world online RPG, The Division, but admits that it left many with questions on how the game will actually work.
Senior community developer Antoine Emond has moved to clarify the game's always-online co-op and PvP mechanics in a recent community Q&A.
"The Division is an online, open world RPG experience where exploration, objectives and player progression are all essential," he said.
"You can team up with a group of friends in co-op and jump in and jump out at any time. In certain areas, you can also seamlessly engage in PvP and experience suspenseful scenarios where danger can come from anywhere and anyone."
Speaking more specifically on player-versus-player scenarios, Emond explained, "Player vs. Player combat will play a very big role in our game. The choices you make as a Division agent can either spur a recovery or plunge the city further into chaos.
"The people you meet in certain areas of the game can either be your best friends or your worst enemies. So you'll constantly be making decisions that will impact the world around you."
Emond promises that extensive character customization and collectibles will offer every player a sense of uniqueness.
"The Division is an RPG, so we really want the player to feel unique; there will be tons of possibilities to customize your agent (thousands of weapon types, skill combinations, gear and much more)," he said.
The game, which has been in development for "a little over a year" for Xbox One and PS4, takes place in New York following the release of a devastating manmade virus. Players step into the boots of agents from The Division, a classified unit fighting to prevent the collapse of society.
For more on the title, check out this The Division interview with production director Petter Mannerfelt and producer Fredrik Rundqvist.