Nintendo president Satoru Iwata has explained the lack of third party support for the Wii U.
During Nintendo's annual shareholders meeting, the issue surrounding a lack of third party support on the Wii U was addressed.
While admitting that only a handful of third party content has been announced for Wii U, Iwata said "this is not a universal trend but each software developer has its own thoughts."
He claimed that although some third party publishers have announced they will not release their games on the console, "other big publishers have made all of their main titles available for the platform."
According to Iwata, third party publishers are hesitant when it comes to releasing titles on the Wii U due to the lack of sales from third party titles when the console launched.
"There were so many games released by third party publishers for Wii U during the launch period, but most of them were converted from other platforms and therefore could not enjoy brisk sales. As a result, some software developers have become pessimistic about Wii U."
Without going into detail, Iwata said "there are more key titles to be announced by [third party developers]."
He went on to say that "the time will come when some third-party games for Wii U and for other platforms are released at the same time this year. It is important to have given much momentum to Wii U around that period."
Iwata concluded that if consumer interest in the Wii U's unique features increases, then third party publishers will take notice and realise the console's potential.
"Even if these publishers did not have any concrete plans to develop Wii U software, they will swiftly change their minds when they see the successful examples from others."
In May, publisher Electronic Arts caused a stir when it claimed that it had "no games in development on Wii U". It later retracted its comment, but not before a senior engineer at the company openly criticised the system's apparent lack of commercial viability to parties.