Ask CVG Anything does exactly what it says on the tin. We ask followers on the CVG Facebook page and forums to send in their best game-related questions, and do our best to answer them.
If you want to see your question featured in a future edition of Ask CVG Anything, either add it as a comment at the bottom of this article or keep an eye on our Facebook page or this forum thread where we'll be regularly asking for more.
Best Mario Kart ever? - Balladeer
Chris - Talk about a difficult one to start with. This is the most annoying question ever because for every Mario Kart there's a group of people who love it and a group of people who think you're sub-human scum if you like it.
As such, I've learned over the years that I'm not allowed to like Super Mario Kart because it doesn't have four-player, Mario Kart 64 because the handling's weird, Double Dash because of the two-racer setup, Mario Kart DS because of snaking, Mario Kart Wii because of bikes and Mario Kart 7 because Nintendo apparently isn't allowed to do anything good these days.
I'm not going to go into detail, or logic, or an in-depth look at the minutiae of the mechanics. All I know is that if I had all the Mario Karts sitting in front of me right now, I'd choose to play Mario Kart Wii, so for me it's that one. With a GameCube controller, obviously.
Tamoor - Mario Kart 64. That's based on the sheer amount of hours I spent playing. That's the game I've spent the most amount of time on so obviously, is best bro.
Is it possible to straddle the line in liking the Xbox One without being a shill or liking the PS4 without being a part of the Sony Defence Force? Or must we all be part of the Shill Defence Force? - FishyGinger
Chris - Why don't you just pick the console that appeals to you the most and buy it without worrying about how it affects Sony and Microsoft? All companies care about money first and foremost, that's just a fact of life, so arguing over which ones are 'worse' than others is like arguing over whether you'd rather be booted in the balls or punched in the face.
I wish people stopped trying to give these companies human properties, making them sound like they're all little groups of fat cats cackling away while smoking $100 bills around a big boardroom table. If you want to play the next generation of games, and want to keep enjoying this hobby we love so much as it evolves in new and exciting directions, then pick a console (or more if you can afford it) and enjoy it.
If someone wants to take time to come onto a forum and call you a shill or an SDF member, good for them - they've just used up some time they could have spent playing games.
Tamoor - Yes. I like a lot of what the Xbox One is doing, but at the same time some things were and continue to be worrying. The PlayStation 4 is shaping up to be an awesome system, but at the same time, personally, I'm not that excited for the games it's showing (other than inFamous).
Do you think Microsoft will reintroduce those DRM measures three or four years down the line when they have a large install base? - flash501
Chris - Not if it has a long-term plan. If it does that people will be massively pissed off and will vow never to buy the next Microsoft console no matter how enticing it appears at launch.
Considering Microsoft sold its U-turn as a case of "see, we listened to you, we're giving you what you want", if it U-turned back (completing the full Xbox 360, as it were) then that would mean it was knowingly giving everyone what they don't want.
Tamoor - I can see it happening, the infrastructure for all that is already in place, I wouldn't be surprised if, much earlier than three or four years, Microsoft started to reintroduce some of its older policies, likely modified to keep up with the times.
I think a lot of it makes too much business sense for Microsoft and its partners to abandon it completely, instead I reckon it will take a more methodical approach and introduce policies slowly, with each phase explained and justified better instead of just dumping it in laps all at once.
Considering how the Uncharted series has raised the bar on several levels and now with The Last Of Us being arguably even better, do you think Naughty Dog has done enough to be considered the new king of computer games? - Funkymonk
Tamoor - New kings? Who's the old king? I didn't know this is a thing. Also, I think The Last of Us is overrated. I didn't enjoy the combat or stealth very much and one-hit kills are bullshit. I thought what Naughty Dog did with story, character and relationships was really cool and interesting but, ultimately, I believe the relationship between Lee and Clem in The Walking Dead is the high bar in gaming, it resonated better with me. Obviously the scope of gameplay is different in The Walking Dead and all that but that's a bigger conversation for another time.
Chris - Agreed with Tamoor 100%. I think The Last Of Us is an incredible-looking game and the presentation is the closest to a film I've ever seen, but that first ten hours or so was a bit of a slog for me.
I know that's contrary to most people's opinion of the game (so it's probably a good job I didn't review it!) but, as crazy as this may sound to some of you, I had a better time playing Tomb Raider because I preferred the combat and felt like I was being given more freedom to explore (even though both games were ultimately very linear).
Yes, the Tomb Raider story wasn't exactly amazing, but I always prioritise playing games over watching them and picking baddies off with Lara's bow was far more satisfying than fighting those annoying Clickers who reacted to my every noise but seemingly completely ignored Ellie legging it around and bashing into things.
In short, I loved The Last Of Us, but I think I'm in the minority when I say it wasn't the best game of this generation for me.
Has anyone at CVG ever been drunk while trying to put a disc in their PlayStation 1 with one hand while precariously balancing a pizza in the other only to watch said pizza slide of plate and fall straight into the disc tray? - Gemini40
Chris - That's a hell of a way to do the disc lid trick. Most people just used Blu-Tack.
Tamoor - Boy, have I... nope. Never. Don't drink. Or eat pizza.
Chris - That's a good shout, actually. Both Tamoor and I are tee-total. Of all the sites you could have asked this question, you picked the one with the highest percentage of non-drinkers on the team. Except for the First Methodist Church Steam community and The Mormon Gamer, of course.
Do you think that social networking sites, such as Twitter, have caused more harm than good as of late ? Would you expect Steve Bullmer to request his team lay off making statements to avoid confusion, or end up having another "Orthgate" ? Same with Randy Pitchford, Cliff Bellendski and a host of others - do you think those guys talking through Twitter is a good thing for them, posts made with good intentions, but end up causing controversy and putting them in a negative light? Or is the gaming public looking to find fault or put forward a more inquisitive approach, more so now a lot of us have proxy access to them via these sites? - richomack360
Tamoor - Social networks are a double-edged sword. On the one hand some would argue they're essential for building a fanbase, interacting with the people you're making games for and generally staying in touch with your audience. On the other it's also a very convenient way to let details and information slip out before it should, or cause a public shitstorm just by being yourself.
Some companies very obviously try and keep their employees off social networks. I can't say for sure because I don't know if it does, but I haven't seen a Rockstar Games employee on Twitter to this day. Have you?
Chris - The problem with Twitter is that the messages are so short it's very easy to post them without much thought. The other day I tweeted that my Animal Crossing basement looked like a kiddie dungeon (because it was filled with balloon furniture) and I instantly regretted it because it must have made me sound like a proper psycho.
Like Tamoor says, they can be excellent ways for developers to keep in touch with their fanbase. The problem is, some developers seemingly haven't been briefed on what they should and shouldn't say on Twitter.
Are we becoming a generation of moaning, greeting face bar stewards who if we don't get what we want, when we want it go all pitchfork's and burning torches? - StonecoldMC
Chris - It's just getting boring, to be honest. It's the same stuff every time. "Nintendo needs a new IP" when last generation it released Wii Fit (22 million copies sold), Wii Sports (owned by 82 million), Brain Training, Excite Truck, FlingSmash, Dillon's Rolling Western, Pullblox, FreakyForms, Art Academy, Rhythm Heaven, HarmoKnight, Steel Diver and Style Boutique. But because it isn't the IP they specifically want, then it doesn't count for some reason.
That's just an example using Nintendo, of course. Everyone's moaning about everything these days. We should just enjoy the games but even then we moan about them too - Mass Effect's ending was rubbish, GRID 2 doesn't have an in-car view, Grant Holt doesn't have a real face in FIFA. Lighten up, everyone!
Tamoor - Yup. The internet has given everyone a voice, which is great. But unfortunately that also includes the crazies.
Which game franchise would you give to a different developer? Three from me: Resident Evil to Visceral, Assassins Creed to Rocksteady, God of War to Platinum - TheLastDodo
Tamoor - Final Fantasy to BioWare and Mass Effect to Square Enix, just to see what would happen. I expect it would be a train wreck, but it would be amazing to see.
Rocksteady on Soul Reaver or Legacy of Kain. Capcom on Smash Bros. Platinum Games on.... FIFA.
Chris - I'd give WWE back to Syn Sophia (formerly AKI Corporation) so it can make a modern game with the WWF No Mercy engine. Then I'd give Ridge Racer to Nintendo EAD 1 to work on after Mario Kart, since it seems clear Namco doesn't want to do traditional 'proper' Ridge Racer any more.
Finally... um... I dunno. Give Battletoads back to Rare or something. Actually, yes. Do that.