A two-man development team claim that their plagiarism of a free web game was due to a long series of errors, and have apologised for their actions.
In April, Taiwanese developer Rocky Hong published the puzzle game Magnetized onto Kongregate.
The popular title has been played 280,000 times on Kongregate alone - an impressive feat which spurred the Germany based Connect Media UG to copy the game and sell it on Xbox Live Indie Games, Android and Windows 8 devices.
The XBLIG version of the game was blocked in Taiwan, meaning that Hong could not find it himself.
But a representative for Connect Media UG claims that the team thought it was behaving responsibly.
The company's statement on the matter, sent to CVG, reads:
"We tried to contact Rocky some time ago about bringing the game to XBLIG and Android.
"Our offer: We'll take care of the full development work of porting it and publishing it to several stores giving him 80 per cent of the revenues.
"The game would have sold for $1. After the stores taking 30 per cent this would be $0.70 total and $0.56 for him and $0.14 for us.
"We were so sure that he would be happy that someone will port his game to other platforms and that he'll receive a fair share of the revenues, so we started development.
"We are not a big studio, just two people trying to get by. Development took about two weeks. After not receiving a response, we thought that he might have thought that we were just kidding, so we put it on Android and XBLIG and told him to have a look at it.
"Again, we were sure that he'll accept the offer and everyone would benefit from having this game on multiple platforms. But again we didn't receive a response. We were about to remove the game from all stores and forget about this when we received a message from Rocky.
"Unlike what we thought he wasn't happy about this. He told us to remove the game from all stores. So we removed the game from all stores immediately. On Android it was gone after two hours. On XBLIG after eight hours. The game has been sold about 80 times."
The studio claims that it will "try to give all revenues to Rocky".
"If he doesn't accept we will donate it to a charitable institution from Taiwan. We are very sorry about this. It was our fault to assume that he will be happy about us porting his game to other platforms and it was wrong to just throw it on XBLIG and Android without receiving a response. We feel very bad about this.
"My co-worker is sick and at home for 2 days now and we are just about to throw everything away. I still hope that Rocky will forgive us and that things will get better but all the bad words and defamation I read about us every day hurts. I know that we can't ask for sympathy but we are still only human. We have made a mistake we regret very much and hope that things will get better some day."
A press release of the game by Connect Media UG, uploaded here, does not mention Rocky Hong once across its pages.