EA digital income overtakes packaged business

Apple was "our biggest retail partner" during Q1, exec claims

Publishing giant Electronic Arts made more money from its digital channels than from packaged software during the three months ending June 30.

In a financial report filed on Tuesday, EA claims the company saw "continued digital growth", while packaged goods sales were weaker year-on-year.


The firm posted $482 million in digital net revenue for the quarter, up from $342 million the prior year.

Meanwhile, the firm's revenues from physical fell to $467 million, down from $613 million during the same period last year.

Total revenues (GAAP) for the company in the was $949 million, slightly down from last year's $955 million.

Speaking during a financial call, EA chief operating officer Peter Moore said that Apple's App Store was the publisher's "biggest retail partner" - a first for the company.

EA's executive chairman Larry Probst said, "EA had a solid quarter driven by continued digital growth and disciplined cost management".

He added, "we are also executing on a clear set of goals for leadership on mobile, PC, current and next generation consoles."