Publishing giant Electronic Arts made more money from its digital channels than from packaged software during the three months ending June 30.
In a financial report filed on Tuesday, EA claims the company saw "continued digital growth", while packaged goods sales were weaker year-on-year.
The firm posted $482 million in digital net revenue for the quarter, up from $342 million the prior year.
Meanwhile, the firm's revenues from physical fell to $467 million, down from $613 million during the same period last year.
Total revenues (GAAP) for the company in the was $949 million, slightly down from last year's $955 million.
Speaking during a financial call, EA chief operating officer Peter Moore said that Apple's App Store was the publisher's "biggest retail partner" - a first for the company.
EA's executive chairman Larry Probst said, "EA had a solid quarter driven by continued digital growth and disciplined cost management".
He added, "we are also executing on a clear set of goals for leadership on mobile, PC, current and next generation consoles."