Rare's Simon Woodroffe has said the studio is keen on bringing 'older Rare IP' to Xbox One using its new and improved Kinect sensor.
Woodroffe says that the new Kinect's inclusion with Xbox One - and in turn the lack of a need to validate it as a worthwhile secondary purchase - has lowered the pressures on the developer to utilise it for every function of a game, allowing them to be more strategic with its use.
"When we launched Kinect obviously there was a big focus on 'everything must be Kinect'," he told Official Xbox Magazine UK.
"Now it's in the box, [we can] use it where it make sense, don't where it doesn't. It can be used in some really - not gimmicky ways, which is what I think you'll see a fair amount of - but ways that actually really enhance the game. We've got some ideas for how to use it in the right way," he went on.
When quizzed on older IP such as Perfect Dark coming with Kinect functionality, Woodroffe responded, "Maybe! We've got an idea for that. It would be controller plus Kinect.
"We've got ideas for most older Rare IP, you won't be surprised to hear. There's quite a lot of desire to do that, and Viva Pinata, Conker... Banjo's very popular internally, a lot of people want to do stuff with Banjo," he said.
"We're all about giving people new experiences, that's what we want to do. It's a very technical studio ... We want to find that thing that nobody's ever done before and make a game out of it. We should be inventing new genres, inventing new ways to play. And this sensor gives us new opportunities to do it, with the fidelity it has now."
Rare is developing Kinect Sports Rivals, a Kinect-centric game for release on Xbox One in early 2014.