A new report claims that Grand Theft Auto Online's player count may have been increased from the previously confirmed 16 to 32.
While a Rockstar representative declined to comment on the matter when contacted by CVG this morning, Cinema Blend claims to have obtained the information ahead of GTA Online's October 1 launch by scouring through the network configuration settings for the Xbox 360 version of Grand Theft Auto 5.
Update: Rockstar has since offered the following comment on the report in question:
@Stemo666 Not sure where that rumor came from but GTA Online will support 16 players.— Rockstar Games (@RockstarGames) September 23, 2013
Original story continues: According to the Cinema Blend, GTA Online will feature a "Freemode" supporting 1-32 players. Up to 32 players will also be supported across Deathmatch, Team Deathmatch, Races, and Cops and Crooks modes, the site claims.
In CVG's first look Grand Theft Auto Online preview, we described the service as "a persistent online world with all GTA5's single-player features and more" including looting, co-op heists, deathmatches, races, gang attacks, crew vs crew playlists and sports. "Rockstar uses different language, but to all intents, it's GTA: the MMO Action RPG."
Released last Tuesday, Grand Theft Auto 5 has become the UK's fastest selling game ever, moving more copies in its first week than the total launch week sales of all previous series entries combined.
Launch week sales were 2.4 times greater than GTA4's and bettered the launch week of Call of Duty: Black Ops, the UK's previous record holder, by almost 250,000 copies.