Speaking in an interview with CVG, Corre was asked if the trend of early titles failing to realise the potential of hardware was a concern when launching new properties such as Watch Dogs and The Crew.
"It does take time to master new technology," he replied, "but this time we've been able to partner with Sony on PS4 and Microsoft on Xbox One early. We've been able to understand the core architecture of the console and have aligned our production capacities and creativity on what we feel they can bring."
The Ubisoft exec went on to describe the Xbox One and PS4 launch games on offer as "second-to-none", noting that Assassin's Creed 4: Black Flag and Watch Dogs, both developed and published by Ubisoft, are already making good use of the new hardware's potential.
"What we see today is that, for the very first time, the first generation of games on [PS4 and Xbox One] will be miles, miles better than the first generation of games we used to have at the launch of previous consoles," he said.
"That's why there's an appetite for next-gen, it's been many years without a new console and also because the quality of the products proposed at launch are second-to-none. There are super good games that can give you hours of gameplay and take immersion to the next level, which is really a fantastic way of showing what the technology can do.
"Assassin's Creed and Watch Dogs are exploiting a good amount of the capacity of the machines already. Of course, over the years it will improve and our engineers will find some tricks to better create in the future, but at launch there are very good games."
The corporation has also confirmed a Watch Dogs release date of November 19 in North America and November 22 in Europe for PS3, Xbox 360, Wii U and PC.
PS4 and Xbox One editions will be available at each console's launch.