to join the CVG community. Not a member yet? Join now!
CVG
News

Shadow of the Eternals 'on hold', confirms dev

Precursor Games staff 'taking a break' following failed Kickstarter project

The Eternal Darkness spiritual successor, Shadow of the Eternals, has been put 'on hold' following the failure of its second Kickstarter push.

Chief creative officer Denis Dyack made the announcement via the game's forums, where he says "many" of the Precursor Games team will be "taking a break".

Zoom

Dyack goes on to insist the project is not completely cancelled. "We have all agreed as a group that when and if the time is right we will get together and start it up again," he said.

Shadow of the Eternals' first Kickstarter campaign launched on May 14, but was canceled two weeks before deadline having only managed to raise $127,066 of a $1,350,000 goal.

A second campaign was re-launched on July 25 with revamped promo materials and a new PS4 stretch goal, but concluded on August 23 with a pledged total of just $323,950 out of a targeted $750,000.

Kickstarter campaigns that fail to reach their funding goal receive nothing, and backers are reimbursed.

Here's Dyack's statement in full:

"It is with a heavy heart that we have decided to put the Shadow of the Eternals project on hold. We are very happy with what we have accomplished both as a group and with the community. The community has blown us away and was the one thing that kept us going through it all - we cannot thank you enough.

"Many of us will be taking a break. For those who are not aware, we all worked on this project as a labor of love and self financed 100% of everything for a over a year to try to make Shadow of the Eternals a reality. Although we did not succeed on doing this, we succeeded in making many friends and starting something that we hope provided value for those involved. We have no regrets.

"Denis, Phil and Aaron have decided to continue to run the forums for those who wish to stay hang out and talk. Denis, Phil and Aaron will also be taking a break but will be around posting and talking with everyone when they can. Others from Precursor will also be popping in from time to time.

"Is the project dead? No, but we feel it needs a rest too. We have all agreed as a group that when and if the time is right we will get together and start it up again.

"Keep your head high everyone and remember what we have accomplished together."

- The Precursor Games Team

Comments