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Mighty No. 9 Kickstarter hits Xbox One and PS4 stretch goal

[Updated] Spiritual successor to Mega Man to be developed on next-gen systems

Keiji Inafune's Mighty No. 9 will be developed for Xbox One and PS4 after hitting its $3.3 million stretch goal on Kickstarter.

In September, the modernised spiritual successor to Mega Man was confirmed for Xbox 360, PS3 and Wii U, following a huge backing for the game on Kickstarter.

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The "classic side-scrolling action game" is being developed by the co-creator and long-standing custodian of the Mega Man series, Keiji Inafune. Following its reveal on Kickstarter in early September, the project had raised more than $800,000 within three days.

At the time of writing, Mighty No. 9 has raised a total of $3,336,697 with 15 hours to go until the Kickstarter campaign is closed.

Update: The Kickstarter project has closed at $3.8 million

Following Capcom's decision to cancel an internal Mega Man project, Inafune announced in October 2010 that he would resign as head of development at the publisher. Later he established his own company, Comcept.

Mighty No. 9, now in pre-production, follows the story of Beck - a character with a reconfigurable body who bears a striking resemblance to the Mega Man character. It is said the new game "takes the best aspects of the 8- and 16-bit era classics you know and love, and transforms them with modern tech, fresh mechanics, and fan input into something fresh and amazing".

"You play as Beck, the 9th in a line of powerful robots, and the only one not infected by a mysterious computer virus that has caused mechanized creatures the world over to go berserk. Run, jump, blast, and transform your way through six stages you can tackle in any order you choose, using weapons and abilities stolen from your enemies to take down your fellow Mighty Number robots and confront the final evil that threatens the planet!"

Comcept's core team features developers with extensive experience at Capcom who have contributed to numerous Mega Man projects. Staff includes Naoya Tomita (level designer of the original Mega Man) and Manami Matsumae (who composed the original's soundtrack).

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