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Terraria 1.2 update now live

Huge update adds 1000 items, 100 enemies, four bosses and more

The long awaited Terraria 1.2 update is now live, and with it comes a wealth of new content, while fixing several bugs and updating mechanics and gameplay.

The update to the 2D building game provides an overhaul to the game's music and art, as well as adding 1000 new items, 100 new enemies, four new bosses, 15 new pets and four new types of wood.

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Several changes to the mechanics and gameplay have also been added, as well as a variety of bug fixes.

The update is free on Steam for Windows PC, but there has been no mention on whether it will apply to the recently released iOS and Android versions.

The following bug fixes and gameplay changes have been implemented with the update. TerrariaOnline.com, has the change long in full.

Bug Fixes

  • You can no longer craft items or money by placing items in the trash.
  • You can no longer sell your gold to NPC's
  • Music box/chest duping no longer works
  • Bunnies/Goldfish spawned from statues no longer drop money during a Bloodmoon
  • Equipping items to the social slot in German no longer crashes the game
  • The game will no longer create a random password during multiplayer world generation
  • You can now reforge in all languages
  • Active blocks will no longer become inactive with a chest on them
  • Fixed a bug that would cause a suitable house to be unsuitable
  • Fixed a lot of bugs that were not listed

Mechanics and Gameplay

  • Enemies now have a health bar
  • There is now a map, mini map, and overlay that only shows tiles the brightest they have ever been
  • The map can be toggled using tab, m, or through the map icons
  • "M" has been remapped for the map feature
  • "J" is now the default button for mana use
  • There is now an extended crafting menu that will show everything you can craft
  • Some items now stack to 999
  • Character slots have been increased to 1,000
  • World slots have been increased to 1,000
  • The starting female cloths have been modified
  • There are several new hairstyles
  • Character creation has been remodeled
  • Chest sizes have been doubled
  • Your inventory space has been increased by 10
  • You no longer need to jump to ascend single blocks
  • The hammer is now used for creating slopes, halftiles, and breaking walls only
  • The axe is now only used for chopping down trees and giant mushrooms
  • Pickaxes will now remove blocks, placeable objects, and items such as Life Crystals and chests
  • You can now paint any solid tile or item
  • Dye slots have been added
  • You will now start with 10 mana
  • You can now craft early game magic robes and staves
  • Bricks, wood, stone and glass all now blend together
  • Mana Crystals only require 5 fallen stars to craft, down from 10
  • If water touches a halftile it will create a waterfall
  • Your world has a chance to get alternative ore as a replacement for copper, iron, silver, and gold
  • Your world has a chance to have a replacement for the Corruption
  • Your world has a chance to get alternative ores as a replacement for Cobalt, Mythril, and Adamantite
  • Your world has a rare chance to have a pyramid or living tree spawn during world generation each containing their own loot table
  • There is a new hardmode jungle temple
  • There are now beehives that can be found in the jungle
  • There are now several new backgrounds and tree variations your world has a chance to generate
  • Water will now change color based on the biome you are in and depth underground
  • Ropes are now found early game and can be used to craft rope coils for traversing the world
  • Chains can now be placed and used as a rope mechanism
  • Mushroom grass/seeds can now grow and spread above ground
  • There are now 3 colors for wires
  • Actuators can be used to make any solid tile active and inactive
  • There is 1 new liquid type that can be found in the Jungle
  • There are several new fountains that will change the color of water when they are place nearby
  • Pearlstone bricks no longer spread hallow
  • Rain and blizzards have been added
  • There is a new snow biome with unique treasures and items for normal and hardmode
  • Enemies no longer trigger underground pressure plates
  • There are new pressure plates that can only be triggered by certain things such as the player, enemies, or both
  • Clowns will no longer blow up tiles
  • There are several new buffs and debuffs
  • There are now mini Capture the Gem addition to the game. You can craft large gems that draw a gem icon above the player holding the gem and if the player is killed the gem will be dropped next to their corpse
  • There are 2 new hardmode events
  • Werewolf form has been buffed and can take place every night
  • Broken armor debuff only lasts 2 minutes, down from 5
  • You now use a pickaxe to remove armor from a mannequin
  • Players no longer take double damage in pvp
  • Items of the same type will now stack when next to each other
  • When using a gravitation potion your world will invert rather than your character
  • You can no longer become invincible when touching fire blocks
  • Increased speed at which you can buy stacks of things

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