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Resident Evil 7 development underway since 2012, claims costume designer

Work on unannounced sequel may have started immediately after RE6's release

Resident Evil 7 has been in production since at least November 2012, according to an ex-costume designer for motion capture and animation studio House of Moves.

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On her LinkedIn page, Karen Brakenridge states she worked as "Costume Designer for the video game Resident Evil 7" for a period of three months from November 2012 until January 2013.

Resident Evil 6, the last entry in the mainline series, was released in October 2012, suggesting that - if the information is correct - Capcom began production on a sequel almost immediately after its release, if not earlier. We've been in touch with Capcom to request a comment on this report.

Since Resident Evil 6, Capcom has released Resident Evil Revelations HD, a visually upgraded version of its earlier 3DS title. However, it is yet to officially announce a full sequel.

Michael Pattison, who has now joined PlayStation following three years serving as SVP of marketing for Capcom in the US and Europe, recently said that the next Resident Evil game may return to the series' survival horror roots after Resi 6 failed to meet critical and commercial expectations.

"With Resident Evil 6 we probably put too much content in there, there were comments from consumers that said it felt bloated," he said. "The Leon missions went down very well, and because we did Resident Evil Revelations on 3DS, there was a cry out for us to focus our attention on survival horror, rather than be too many things to all people. You'll find where we go next will likely be more targeted at our core fanbase."

When approached for a comment, a Capcom representative said the company "hasn't made any official announcements about Resident Evil 7, so we don't have a comment to make on this."

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