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Killzone: Shadow Fall supports native 1080p at 60fps, says Sony

Sony's flagship FPS optimised for native full HD resolution

Sony's flagship PS4 launch title Killzone: Shadow Fall will push out 60 frames-per-second at a native 1080p resolution, Sony has said.

SCEA social media manager Sid Shuman confirmed the specs in a new PlayStation Blog post, following last week's furor over the performance of Battlefield 4 and Call of Duty: Ghosts on Sony and Microsoft's new high-end consoles.

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"Killzone Shadow Fall's campaign is a visual stunner on PS4, rendering a smorgasbord of reflections, dynamic lighting, and billowing smoke at a razor-sharp 1080p native resolution (1920 x 1080)," said Shuman.

"Then there's the competitive multiplayer mode which, like the game's campaign, runs at native 1080p and 60 fps," he later added.

Talk of resolutions and frame rates was a focus of news last week after it emerged that both Call of Duty: Ghosts and Battlefield 4 run at a higher resolution on PS4.

Battlefield 4 was confirmed to render natively at 900p (1600 x 900) and 60fps on PS4 before Infinity Ward confirmed full 1080p/60fps native output for Call of Duty: Ghosts on Sony's console. Both games will run natively at 720p (1280 x 720) on Xbox One with 1080p upscaling.

It was originally widely reported that Killzone: Shadow Fall would run at 1080p/30fps, which disappointed those who had hoped next-gen consoles would abolish limitations on frame rate and resolution.

Killzone Shadow Fall will launch alongside the PlayStation 4 on November 15 in the US and November 29 in Europe and Australia.

A recent single-player gameplay video demonstrated the game's focus on open-ended set pieces that encourage player choice.

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