Metal Gear Solid 5's plot 'will feature some inconsistencies'

Kojima says plot holes are likely, but shouldn't be an issue

Metal Gear Solid V: The Phantom Pain's story is likely to feature inconsistencies, according to series creator Hideo Kojima.

Speaking to Kotaku at a Sony press event, Kojima explained that it was difficult to keep track of the series' complicated plot.


The Phantom Pain takes place after the events of Metal Gear Solid 3 but before those of the original Metal Gear Solid. As a result, Kojima said it was likely that there would be some aspects of The Phantom Pain's story that may slightly contradict the events of its predecessors.

"I'm pretty sure that the guys at Star Wars had the same issues," Kojima said. "When you try to write something that was supposed to be in the middle there will be some inconsistencies when you go into very small details."

Despite this, Kojima maintains that the gameplay and entertainment should be more important than making sure everything fits together perfectly.

"The most important part is writing something that is fun, something that is impressive, something that is better than it was before," he said. "So sometimes in the interest of doing this, of having a better experience, we sacrifice some consistencies in the story.

"I hope the fans and players understand this, but I need to write the best we can, even if there are some small discrepancies."

Konami has confirmed that Metal Gear Solid V: Ground Zeroes, a prologue to The Phantom Pain, will release as a standalone game in spring 2014. No launch window has been offered for The Phantom Pain.