2013 has been a year defined by huge launches, PR blunders and the occasional Twitter feud.
As CVG prepares a series of reflective features to be published over the Christmas holidays, let's take a look back at some of the most memorable games industry quotes of 2013.
Have a suggestion for a quote we've missed? Tell us about it in the comments.
"We have a product for people who aren't able to get some form of connectivity, it's called Xbox 360. If you have zero access to the internet, that is an offline device."
"We believe in the model that people embrace today with PS3 and continue to demand. When a gamer buys a PS4 disc... they can trade it, sell it, lend it to a friend, or keep it forever."
In a direct throwdown to rival Microsoft, SCEA CEO Jack Tretton confirms that PS4 games will not carry online or trade-in restrictions, causing the crowd to burst into applause.
"Sexuality is a touchy subject. We don't want to make people offended, but we're trying to create something that makes people laugh a bit because we're [dealing with] that topic."
Goichi Suda '51' insists he is not intending to offend with the rampant sexual content in his games, and won't be changing the way his studio approaches the subject.
"We always wanted to hit $399... and we were hoping that people would like it. I was very surprised about the announcement yesterday by some other company... In a good way".
Sony's Shuhei Yoshida reveals his pleasure upon realising during E3 that his company had undercut Xbox One by $100.
"Don't care if this gets me in trouble. This character design is disgusting. Our industry should be better than this."
343 content producer David Ellis takes to Twitter in September to criticise Metal Gear Solid V's "disgusting" character design. Stefanie Joosten, the model and voice actress for 'Quiet', insisted there was "narrative justification" behind her character's outfit.
"In the end, we play the games, not the resolution."
Microsoft Studios VP Phil Spencer plays down the significance of the news that some Xbox One launch games run at a lower native resolution than their PS4 counterparts.
"You cannot have game and marketing budgets this high while also having used and rental games existing. The numbers do NOT work people."
Former Epic Games designer Cliff Bleszinski speaks out in support of Xbox One's planned DRM measures, claiming in June that "the disc based day one $60 model is crumbling."
"You will have fame, you will have fortune and you will have the power to introduce morals into a game."
Peter Molyneux reveals what's inside his cube: Edinburgh-based winner Bryan Henderson will take up the role of God in 22 Cans' next project for PC and iOS, Godus.
"Maybe I'm not supposed to say this, but I do use Twitter myself to communicate directly with friends on occasion. But don't look for me - you won't find me!"
Nintendo luminary Shigeru Miyamoto reveals that he is a secret Twitter user in a CVG interview.
"I am done. I take the money and I run. This is as much as I can stomach. This is isn't the result of any one thing, but the end of a long, bloody campaign. You win."
Fez creator Phil Fish announces he's "getting out of games", but insists the decision is not the direct result of a Twitter feud.
"It said 'photo' and I was in two minds. But I looked at the description and the fact it was in the right category made me think it was genuine."
Nottingham teenager Peter Clatworthy is left 'fuming' after mistakenly purchasing a £450 / $730 USD photo of an Xbox One on eBay.
"I don't think handheld game-only devices make sense anymore. Not when you have an iPod or an Android microtablet."
Atari Founder Nolan Bushnell fears that Nintendo could be on a "path to irrelevance".
"BioShock Infinite is so flawed, so horrendous, so, damaging, yet sits at 94% on Metacritic... [this] isn't the answer to our problems. It is the best example of them."
Indie developer Kris Piotrowski expresses his disaffection for Irrational's shooter, or rather how initial reviews were so universally positive when - in his view - there was much to criticise.
"Every device now is 'always on'. That's the world we live in. #dealwithit."
Microsoft Studios creative director Adam Orth vehemently defends 'always online' technology on Twitter in April. Microsoft distanced itself from Orth's comments and less than a week later he departed the company.
"If price is actually an issue [with Wii U], then there is some contradiction between the current sales balance... people are buying more of the premium version. So the issue is not there."
Nintendo president Satoru Iwata insists in August that Wii U's lack of software, not price, is the main issue for consumers.
"It is very hard to explain, but I find [beer] a very, very interesting subject."
BioWare co-founded Dr. Greg Zeschuk attempts to explain his departure from the studio after 17 long years, which saw the doctor swap RPGs for beer craft.
"We are looking for those stars, those brilliant minds of this generation, and we want to bring their games to the front and centre. From indie games to triple-A titles, there's a place for all of them."
Mark Cerny emphasises the importance of making PlayStation 4 as open as possible for game developers big and small.
"Look, the only thing they can do to fix it is to sell more boxes. We're a rational company, we go where the audience is. We publish games where we think we can make a great game... and make money."
Then-EA Labels president Frank Gibeau says in June that the Wii U must become a "viable platform" before the publisher "jumps back in" with strong software support.
"I think the notion of a single-player experience has to go away... Online and social can reignite single-player in a new type of context and provide benefits that will make you want to be a part of a connected story."
Crytek CEO Cevat Yerli says he believes that the "notion of a single-player experience" will make way for a new wave of connected games.
"I guess I should be flattered that they ripped off my likeness, but I am actually acting in a video game called Beyond Two Souls, so it was not appreciated."
Actress Ellen Page responds to suggestions her likeness inspired the design of character Ellie in Naughty Dog's The Last of Us.
"This is great news for gamers and we applaud Microsoft for understanding consumers and the importance of the pre-owned market."
US retailer GameStop "applauds" Microsoft for ditching its Xbox One used game DRM policies and mandatory online checks.
"Faint smell of weed coming from the line. I know who it is, I can see him, he can see me. But I ain't no narc. Snitches get stitches."
CVG's Tamoor Hussain offers alternative commentary of Sony's London PlayStation 4 launch event.
"I was notified of this termination in person, handed a termination notice and was unceremoniously escorted out of the building by two guards without being able to say goodbye to my team or collect my personal belongings."
The creative director behind Assassin's Creed, Patrice Desilets says he intends "to fight Ubisoft" after being fired "without merit" in May. Desilets had already quit and rejoined the company once before.
"There is a hidden layer of powerful management structure in the company. And it felt a lot like High School. There are popular kids that have acquired power, then there's the trouble makers, and then everyone in between."
Valve's fired hardware boss Jeri Ellsworth claims the company's utopian vision of a flat-management structure carries significant flaws.
"We've set this up so there are no limits... We could, if we wanted, simulate the entire world, different countries, whatever."
Rockstar North president Leslie Benzies claims the company's ambition is to eventually "create an entire Grand Theft Auto world" with GTA Online.
"The competitive systems have announced their launch line-ups. I'm allowed to say 'Meh'."
Nintendo of America president Reggie Fils-Aime makes clear in August he isn't impressed with the upcoming Xbox One and PS4 launch games.
"There are many things that cloud gaming cannot do by design, but this fact has not been communicated well to the public, and I find it strange that many people claim that cloud gaming is the future."
Nintendo boss Satoru Iwata says he's unconvinced by cloud computing because of inherent limitations with the technology.