Microsoft Studios corporate vice president Phil Spencer has suggested Xbox One won't be the company's last console.
The executive was responding to a fan on Twitter who had asked about the future of console hardware in light of the growth of cloud computing.
@BuldozerX I don't. I think local compute will be important for a long time.— Phil Spencer (@XboxP3) January 13, 2014
Bandwidth caps will limit the feasibility of running processor-intensive games solely through the cloud, Spencer said. He believes hardware and software engineers working together "will find local [hardware] scenarios critical" for the foreseeable future.
Microsoft pushed its worldwide network of servers as a strong developer incentive for Xbox One, letting studios offload certain calculations to the cloud or use its servers for dedicated multiplayer.
Sony revealed its own cloud-based gaming platform called PlayStation Now on January 7. It will be used to stream classic PlayStation games to a range of devices, from PS4s to televisions and tablets.