A developer at Ubisoft Toronto has suggested that the next Splinter Cell game may offer a fresh take on the series.
In an interview with OXM, animation director Kristjan Zadziuk said the series has continually evolved since launching in 2002, suggesting publisher Ubisoft has yet to find the perfect the recipe for the stealth action franchise.
"We haven't got the luxury of Assassin's Creed where we know our formula; we're still evolving," he said. "If you look at them, there's no two Splinter Cells that are the same. They've all evolved and adapted. That, to me, is what makes it really exciting."
Zadziuk claimed Ubisoft is "getting closer" to nailing down the perfect formula for the series. "Maybe it isn't necessarily about Splinter Cell being a 15-16 million Call of Duty-type best-seller," he said. "Maybe it's just about it being the best Splinter Cell that it can be."
Ubisoft Toronto managing director Jade Raymond said last March that the studio would be attached to five projects following competition of its first game, Splinter Cell Blacklist, which launched in August. One of the titles is a next-gen Splinter Cell game.
In October, Ubisoft chief financial officer Alain Martinez said Splinter Cell Blacklist hadn't lived up to internal sales expectations.