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Retro Vault: Early Zelda 64, Billy Hatcher, Sega's 1994 line-up

Plus: Superman 64 and Super Hang-On

Retro Vault is our regular weekly feature in which we dive into gaming's past and share five classic nuggets of retro nostalgia. If you want to catch up on previous Retro Vaults, check out the CVG Retro Vault archive.


Spring 1987 - Super Hang-On arcade artwork

With its hefty motorbike-sized cabinet and impressive scaling scenery, Hang-On was undoubtedly one of the most popular arcade machines of its era. This success encouraged Sega's AM2 team to work on a sequel, Super Hang-On.

While much of the basic gameplay remained the same, Super Hang-On offered a wider variety of options. Rather than a single course, players were given a choice of four different tracks to choose from - Africa, Asia, The Americas and Europe - each with their own set of unique stages.

It also made use of one of the most popular new features from its similarly successful Out Run, a 'radio' which lets players choose which music to listen to while racing. Though the likes of Winning Run and Outride A Crisis would never be as popular as the likes of Out Run's Magical Sound Shower, they were still catchy tunes.

Finally, a new turbo button let players push their bike's speed even further any time they hit the maximum of 280kph, bringing their total speed to 324kph. Which is fast.

Forever living in Out Run's shadow, Super Hang-On is still considered one of Sega's finest racing games. It's currently available for download on Xbox Live Arcade (as part of the Sega Vintage Collection: Alex Kidd & Co collection), PSN and Wii Virtual Console. A 3D version is also available on the 3DS eShop.

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