In-development space sim MMO Star Citizen has raised $37 million as of Wednesday, the developer claims.
Chris Roberts, Cloud Imperium founder and creator of Wing Commander, reported that Star Citizen had crowdfunded $33 million as of November 27. It has collected $4 million from future players in less than two months.
The game's original Kickstarter funding drive launched in mid-2012 with an initial target of $500,000. The total raised by its conclusion was $2,134,374. Cloud Imperium has continued raising funds on the Star Citizen website since then by selling additional spaceships and other virtual goods from $25 to more than $200 a piece.
RSI pledged to add a new area to the game after its latest funding milestone: the Tanga System, composed of a white dwarf star and several lifeless planets - one of which was formerly home to primitive organisms.
Roberts also noted that the game's community created almost 5,000 organizations in 12 hours after the feature was launched on Tuesday. Organizations will function like clans when Star Citizen launches, but for now they serve as customizable tools to aid communication between members.
"I am absolutely elated by the incredible outpouring of support for this project," Roberts said last year.
"It's clear that space sim fans have just been waiting for a game like ours to come along and rekindle some of the excitement that's been missing from PC games and the space sim genre. With the resources that our fans have provided, it means the team will be able to provide more features in Star Citizen and deliver an even better game."