Assassin's Creed 2 lead accuses Shadow of Mordor of imitation

'I know my code when I see it,' says combat designer; Ubisoft declines comment

A former team lead on the Assassin's Creed series has accused Warner action game Middle-earth: Shadow of Mordor of imitation.

Charles Randall, who currently works at Below studio Capybara Games, expressed shock on Twitter over what he claimed were assets used in Shadow of Mordor's gameplay video identical to those he worked on during his time at Ubisoft Montreal.

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Randall, who was directly involved with implementing the air assassination move in Assassin's Creed 1 and combat in Assassin's Creed 2, insisted that he recognised manoeuvres in the Shadow of Mordor video which were "for sure" imitations of his code and animations.

When doubted by a follower, Randall responded: "I spent two years staring at AC2. I know [my code] when I see it"

Randall went on to suggest the possibility that Ubisoft could have even licensed its Assassin's Creed code or assets to Shadow of Mordor developer Monolith, however neither the studio nor publisher Warner has made mention of such a deal.

CVG requested comment from Warner Interactive but did not receive a response in time for publication.

Ubisoft declined comment.

Middle-earth: Shadows of Mordor was first announced in November 2013. It's set to release on PC, PS3, PS4, Xbox 360, and Xbox One in 2014.