Kickstarter-funded indie RPG Hyper Light Drifter will be released at the end of the year, according to its developer.
The game was originally intended to be released in June but after the Kickstarter project raised more than twenty times its initial goal, the game's scale has been increased.
"After heavy development, much discussion and examination, the team and I have decided that we will not rush the project," wrote Heart Machine's Alex Preston in the game's latest Kickstarter update. "There's an intense desire to create a polished, beautiful experience and we need more time to do so.
"We've spent these past months working incredibly hard - on weekends and beyond - scheduling, planning and budgeting how we can best utilize the resources you, the backers, have so graciously given us to create the game everyone deserves.
"The original approximation of a June release was for a game developed with just myself and Beau Blyth, something much smaller. I would have been creating art for the next six months, with much rougher edges and animation.
"Since we have been given this remarkable opportunity, the project has evolved, requires polish and finesse that I was not originally afforded. We are able to make the experience whole, into the full vision I had wanted it to be."
Preston concluded: "I know some will be disappointed about a delay. For us it means creating as great and polished an experience as is possible. I remember yelling at Nintendo Power whenever Zelda: OoT was delayed, and now I fully understand why they did it and how it paid off in the end.
"In Miyamoto's words: 'A delayed game is eventually good, but a rushed game is forever bad.'"
Hyper Light Drifter is at times reminiscent of the dungeon designs of 2D Zeldas, as well as the acclaimed iOS title Sword & Sworcery. It will be coming to PC and Steam at the end of 2014, with versions for PS4, Vita, Wii U, Mac, Linux and Ouya to follow shortly thereafter.