Carboard Computer, developer of episodic point-and-click adventure game Kentucky Route Zero, has offered some insight into why a release date for the third episode has not been revealed yet.
Posting on its official website, the developer assuaged fears that the project had been abandoned, and said it is dedicated on finishing the game in its entirety.
"We are asked sometimes if the project is abandoned," it said. "No! Acts III, IV and V are still coming out. We've never stopped working on Kentucky Route Zero, and there's no risk of us abandoning it. Making this game is what we do."
According to the developers, it has opted to be more careful with revealing release dates in order to avoid being forced to delay them later, which it said was "pretty demoralising" when it happened in the past.
"We publicly announced release dates for Act I and II, and in both cases those dates slipped, which is not at all unusual in videogames or other creative projects. But, all the same, it was pretty demoralizing to miss deadlines, and the barrage of negative attention that followed made it only more difficult to focus on work. More importantly, we've learned that our process is quite exploratory, experimental, and unpredictable anyway.
"It's crucial for our work that we reserve the right to throw things away, rework things as necessary, and allow the project to grow organically. Regularly, scenes that we imagined would be very simple and small-scale bloom into something much more complex as we work on them. In short, it's difficult (or impossible) to really know what you're working on until you're really working on it, and it's important to us that we err on the side of respecting the game rather than the timeline."
'The Entertainment', an interlude set between acts two and three, has also grown in scope, thus requiring more development time: "It demanded a lot more of our time and attention that we anticipated, we're very happy with how it came out. The Entertainment is at least as important a component of the Kentucky Route Zero project as any other, which should become more clear when Act III comes out.
"Without getting into any spoilery detail, Act III is *significantly* more involved than the first two acts. We knew this coming into it, based on our narrative outline of the game. There are also components of it that grew in scale beyond our expectation, but we feel they're worth the time and effort."