DayZ creator Dean Hall plans to leave the game and Bohemia Interactive by the end of year.
Hall told Eurogamer that, by then, his contributions to the multiplayer survival game should be complete - and that sticking around any further would be counterproductive for both him and the Czech studio.
"I'm really good at risk-taking and making other people take risks, I've always been good at that in my life," Hall said. "But eventually, that's the bad person to have. Eventually, you don't want the guy telling you to go over the top and get through. So at some point I'll be a disaster for the project, at least in a leadership role."
Hall said he will stay with the project as long as he is needed. After that, he'll leave DayZ to the development team at Bohemia Interactive, though he'll always be involved to some extent.
He plans to return to his native New Zealand and start a studio of his own. From there he will pursue more multiplayer survival concepts and may even pitch them to publishers, though "not under traditional terms".
"I feel like DayZ is a fundamentally flawed concept, and I've always recognised that," Hall said. "It's not the perfect game; it's not the multiplayer experience, and it never can be, [with] the absolute spark that I want in it."
The standalone version of DayZ sold more than a million Early Access copies in just four weeks on Steam. Updates adding base-building features and vehicles are planned through the first half of 2014.