Retro Vault is our regular weekly feature in which we dive into gaming's past and share five classic nuggets of retro nostalgia. If you want to catch up on previous Retro Vaults, check out the CVG Retro Vault archive.
October 1991 - Super Ghouls 'N Ghosts artwork
Although the name suggested it was little more than a SNES port of Ghouls 'N Ghosts, Super Ghouls 'N Ghosts was actually a vastly different game, making it essentially the third game in a series that started with Ghosts 'N Goblins.
Players once again played as the knight Arthur, who has to rescue his princess from the evil Emperor Sardius. Sardius had kidnapped the princess in an attempt to find out where she'd hidden the magical Goddess Bracelet, the only weapon capable of killing him.
As with its predecessors, Super Ghouls 'N Ghosts was notoriously difficult. Arthur could only take one hit before losing all his armour and ending up in his underpants. A second hit and he was dead, sending the player back to one of the few and far between level checkpoints.
If that wasn't infuriating enough, when the player finally got the end of the game and reached the princess, they were stunned by a scene in which she merely told Arthur where the Goddess Bracelet was hidden. This led to a second playthrough, this time with the Goddess Bracelet in tow, before the player could finally defeat Sardius for good.
Although it was later ported to the GBA, PlayStation, Saturn, PS2 and Xbox, the only way to get hold of Super Ghouls 'N Ghosts this generation is to download it from Nintendo's Virtual Console service, where it's available on both Wii and Wii U.