Polytron has announced a Fez release date of March 25 in North America and March 26 in Europe on PS3, PS4, and Vita.
The puzzle platformer by Phil Fish's studio Polytron is cross-buy and cross-save compatible across all three platforms, meaning players can buy it once and take their anti-cube hunts with them across the PlayStation family.
Blit Software handled conversion duties for the title, which runs at 1080p and 60 frames per second on PS4, at 720p and 60 frames per second on PS3, and "smoothly at native resolution on PS Vita."
Polytron producer Marie-Christine Bourdua said on the PlayStation Blog that Fez's content is largely the same as in its PC and Xbox 360 version, except for a few tweaks to the game's many easter eggs.
Dedicated secret hunters will find scenes that make use of the PS4's 3DTV support and the DualShock 4's color-changing light bar.