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Fixing BF4 netcode issues is 'top priority', says DICE

Developer details efforts to improve online play

DICE has said it is tackling a number of Battlefield 4's 'net code issues' as a matter of top priority.

"Some issues, commonly referenced in conjunction to 'netcode' are preventing Battlefield 4 from performing optimally for everyone," said the developer.


"Fixing the commonly nicknamed 'netcode issues' - problems ranging between faulty networking latency compensation and glitches in the gameplay simulation itself - is one of the top priorities for DICE.

"We are working on fixing glitches in your immediate interactions with the game world: the way you move and shoot, the feedback when you're hit, and the way other players' actions are shown on your screen," added DICE in a recent blog post.

The developer goes on to detail several specific issues for which fixes are either in the works or have been recently applied. These include issues related to rubber banding, kill camera and player death synchronizing, Ticketrate, death and damage detection, collision detection and more.

DICE recently released the first screenshots of upcoming Battlefield 4 DLC expansion pack Naval Strike, a four-map water combat focused expansion due in late March.