OnLive is hoping to make a splash with a new range of cloud gaming services and a newly announced Steam partnership.
While the old OnLive capitulated in 2012, following a failed bid to rival the platform holders with its own gaming hardware, the new OnLive has quietly been carrying out a recovery plan more geared to acting as a 'middle-man' between a game's code and any screen.
Central to OnLive's ambitions is its new CloudLift subscription offering, which works by linking the user's existing Steam game library with their OnLive account and sharing cloud saves between the two.
Users will be able to start playing a game on their home PC before continuing where they left off remotely on a range of devices, including those on which the game is not normally supported, such as laptops, Macs, Android consoles, or TVs with the OnLive Game System.
The service, which supports multiplayer gaming, will launch with games such as Batman: Arkham Origins and Saints Row IV, with others planned including Europa Universalis IV and F1 2013.
Subscriptions will cost £9.99/$14.99 per month.
OnLive executive chairman Mark Jung said: "We've listened to our players. They want the convenience of instant access to their games wherever they are, but they also want to own the game and be able to play it locally on their home PC.
"With this new offering, we're continuing to expand on thecompatibility, freedom and instant access our users enjoy, with the added flexibility of owning a local copy of their games."
OnLive will also continue to offer the £6.99/$9.99 PlayPack subscription plan, which provides instant access to over 250 games streamed to OnLive compatible devices.
CVG has offered a full rundown of the new services in the feature linked below: