Microsoft has detailed its new Xbox Live reputation system for Xbox One, which will come into full effect "beginning this month".
Xbox Live program manager Micheal Dunn described a three-tier assessment system that categorizes players based on their behavior online as tracked by a new player rating algorithm.
'Good' players will be in the majority, according to Dunn, as he reiterated Microsoft "plans to introduce rewards for good behavior", as previously announced.
Players in the yellow 'Needs Work' category will be being receiving warnings about their behavior this month. Red-marked players in the 'Avoid Me' category "will begin to experience penalties", said Dunn. This could include "reduced matchmaking pairings" and bans from "certain privileges such as Twitch broadcasting".
The new system takes into account community reports on a player over an extended period. "The more hours you play fairly online without being reported as abusive by other players, the better your reputation will be," explains Dunn.
"The algorithm looks to identify players that are repeatedly disruptive across the community on Xbox Live. The vast majority of players do not regularly receive feedback from other players and, thus, will stay at the 'Good Player' reputation level."
The system will also seek to recognize false reports. "We designed the algorithm so it won't penalize you for bad reports over a few weeks of play. The system also adjusts for false reports from people that might intentionally report someone of greater skill or for other griefing purposes," said Dunn.
Here's the full breakdown of the three-tier system:
"Good Players" - The majority of gamers will fall into this level. As we've said before, we have plans to introduce rewards for good behavior and look forward to sharing more in the future!
Warnings for "Needs Work" - Beginning this month, some players will start receiving reputation warnings as their reputations drop due to feedback from the community. The purpose of these communications is to remind players about their effect on the community and encourage them to have more positive interactions. These warnings are based on community feedback collected since Xbox One launched.
Penalties for "Avoid Me" - If players do not heed warnings and continue to have a negative impact on other players and the Xbox Live community, they will begin to experience penalties. For example, people with an "Avoid Me" rating will have reduced matchmaking pairings and may be unable to use certain privileges such as Twitch broadcasting.