PS4 racer DriveClub will not include consumable microtransactions, a common business model which its design director called a "plague."
Evolution Studios' Paul Rustchynsky Tweeted a link to our Trials Frontier review, which took serious issue with the game's monetization schemes. He added that "even Trials has been infected by this plague."
But when a fan asked whether DriveClub would include such microtransactions, Rustchynsky responded in no uncertain terms.
@PGDarkLordMalik Absolutely.— Paul Rustchynsky (@Rushy33) April 10, 2014
A free version of DriveClub is planned for PlayStation Plus subscribers.
UPDATE: Rustchynsky has since clarified that he was specifically referring to "consumable microtransactions that look to exploit players" and "influence game design."
The online racer was originally meant to be a PS4 launch title, but in October 2013 the game was delayed to a vague "early 2014" window. After it emerged that DriveClub's game director Col Rodgers had left Evolution, amid new reports of wider layoffs at Sony, the company broadened the DriveClub release date to TBA 2014.
A Sony spokesperson told us DriveClub is still on track:
"The progress being made on the game is spectacular, so we're looking forward to sharing an update on development, release date and videos of the game in action in the weeks to come. We thank you for your patience and assure you, it will be worth the wait."
Ubisoft's online social racer The Crew will let players purchase performance parts faster with real-world cash.