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CCP axes World of Darkness

56 employees at Atlanta studio made redundant

CCP Games has cancelled its World of Darkness MMO after seven years of development and several project overhauls, the company has confirmed.

As a result, 56 employees at CCP's Atlanta, Georgia studio in have lost their jobs.

The World of Darkness project was first announced in 2006 and was at one time scheduled for release in 2012. It was pitched as an MMO based on the classic tabletop role-playing game Vampire: The Masquerade.

Just one year ahead of the scheduled release, however, CCP Games shed staff from its Atlanta studio and delayed the project.

Later, staff would be reassigned to work on the PlayStation 3 title Dust 514, which launched in the summer of 2013, by which point World of Darkness was delayed indefinitely. In December, another 15 positions at the company were eliminated.

Remaining staff at the Atlanta studio will now commit their focus to Eve Online, the corporation's flagship MMO.

CCP stated that it has provided severance packages and job placement assistance for the 56 staff affected.

'Hardest decision'

"The decision to end the World of Darkness MMO project is one of the hardest I've ever had to make," said the company's chief executive Hilmar Pétursson.

"I have always loved and valued the idea of a sandbox experience set in that universe, and over the years I've watched the team passionately strive to make that possible.

"I would like to give special thanks to everyone who worked so hard to make the World of Darkness MMO a reality, especially the team members affected by this decision. Their considerable contribution to CCP will not be forgotten, and we wish them well.

"To our current and former employees and fans of World of Darkness, I am truly sorry that we could not deliver the experience that we aspired to make.

"We dreamed of a game that would transport you completely into the sweeping fantasy of World of Darkness, but had to admit that our efforts were falling regretfully short. One day I hope we will make it up to you."

Pétursson added that refocusing the company on the Eve Universe will "put us in a stronger position moving forward".

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