There's something about speedruns that has me gripped when watching the action unfold.
Perhaps it's the ambition to push a game to its limits; shedding seconds by bending the rules of design and finding the smallest weak link within the environment to exploit.
Or maybe it's the conquering of the developers' best attempt to contain them within environments and in front of enemy lines.
Most likely it's the spectacle of the whole thing; all these circumventions, tricks and bugs unfolding at the same time in one harmonious free flow.
So, being a huge fan of Half-Life in the first place, this new speedrun is of course essential viewing for me.In fact, the team who put this together have broken the previous world record by an extraordinary nine minutes.
"Starting back in the summer of 2010, the estimated time for this run was thought to be roughly 27 minutes," they state.
"However, after almost four years of painstaking planning, theorycrafting and execution, we have arrived at our final time, smashing all of our wildest expectations."
Take a look. It's mesmerising.
Still interested to hear more? Here's the technical and team details, as provided by the quadrazid YouTube page.
- Runners, in order of total amount of segments: quadrazid, CRASH FORT, coolkid, pineapple, YaLTeR, Spider-Waffle, FELip.
- The total amount of segments is 317, 249 of which are shorter than 5 seconds.
- 107 saves/segments was made only to cause and abuse save glitches. 53 of those being at Nihilanth.
- This run is heavily scripted using the in-game console, the most widely used scripts are jump spam, duck spam, 180 turn for gauss boost and precise use-key actions.
- To use the better demo functionality and the support of higher FPS values in the Steam version, a mod have been made to restore the gameplay to the way it was before the anti-bhop patch back in 2001. The mod also features a lot of new HUD elements to aid speedrunning. Read more and download here