Unreal Engine 4 subscribers get PS4 and Xbox One support

Registered developers get source code at no extra cost

Unreal Engine 4 developers can now bring their games to PlayStation 4 and Xbox One.

Epic Games announced Thursday that registered PlayStation and Xbox developers may now access Unreal Engine 4's source code for their respective consoles at no extra cost. That offer extends to indie developers signed up with Microsoft's ID@Xbox program.


"For the past two years, some of the world's leading console developers have been using UE4 to build their next-generation games," Epic said in a blog post. "They are doing some amazing things, and we're very excited to be able to open up the console code and tools far more widely!"

The update brings Unreal Engine 4's total supported platforms to "PC, Mac, iOS, Android, Xbox One, PlayStation 4 (including Morpheus VR support), SteamOS, Linux, HTML5, and Oculus VR technologies".

Developers who aren't already registered must first sign up to develop for their preferred system, then contact Epic to verify the registration.

Unreal Engine 4's subscription model debuted at GDC in March, which Epic Games founder Tim Sweeney has said was meant to make it as accessible as "a subscription to an MMO" for indie developers. Sweeney revealed this month that the studio is working on an unannounced high-end console game of its own.