Disney Infinity helped boost revenues and income for Disney Interactive during the company's second financial quarter ended March 29 2014.
The Walt Disney Company said on Tuesday that second quarter revenues for its interactive division rose 38 per cent year-over-year to $268 million (£158m).
During the same timeframe, segment operating results improved from a loss of $54 million (£31.8m) to income of $14 million (£8.3m).
Disney said: "Improved results were due to an increase at our console games business driven by the strength of Disney Infinity, which was released in the fourth quarter of the prior year, and growth at our Japan mobile business."
Disney Interactive head Jimmy Pitaro said in late April that Disney Infinity sales have surpassed three million units since the game launched in August 2013.
The franchise, which uses collectible figurines that are synchronised with the game, has generated roughly $500 million in retail sales worldwide to date.
Disney Infinity 2, which stars a suite of Marvel characters, worlds and vehicles, will be released this autumn on last-gen and current-gen systems including PS3, PS4, Xbox 360, Xbox One, Wii U, PC and iOS.