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Elder Scrolls Online officially delayed by 6 months on consoles

ZeniMax working to "solve a series of unique problems" specific to Xbox One and PS4

Update: The console versions of The Elder Scrolls Online have been delayed by six months, publisher Bethesda has confirmed to CVG.

Xbox One and PS4 versions of the MMO were originally expected to be released in June, but have been pushed back to late 2014 to allow ZeniMax to "solve a series of unique problems specific to those platforms". Bethesda said in a statement:

Integrating our systems with each console manufacturer's networks-which are both different from the PC/Mac system as well as different from each other-has been a challenging process. It has become clear that our planned June release of the console versions isn't going to be possible. Though we have made great progress, we have concluded that we'll need about six months to ensure we deliver the experience our fans expect and deserve.

We know that the news of an ESO console delay is as disappointing to many of you as it is to us. We want to do what we can to make it up to our fans who want to start playing now, so we have worked out the following arrangement with Sony and Microsoft:

Via a special offer, anyone who purchases and plays the PC/Mac version of The Elder Scrolls Online by the end of June will have the opportunity to transfer their character(s) to either console version when they are released. The offer will allow you to begin playing immediately on the PC/Mac, and then add the PS4 or Xbox One version and transfer the character(s) you have created and developed. And, you don't have to pay full price for the game twice. For $20, eligible PC and Mac players will have the option to add a full, digital version of ESO on either the PS4 or the Xbox One with your character transfer(s), and another 30 days of included game time.

Whether you decide to take advantage of this offer or not, we promise to do everything we can to get the game released on both consoles as quickly as we can. We will keep everyone updated with additional details regarding character transfers, specific offer dates, when you can expect console beta to start, and of course, when ESO on consoles will launch.

Original story: The console versions of The Elder Scrolls Online have reportedly been delayed from their planned June release.

A Reddit user claims to have taken the screenshot below of a since-deleted FAQ post on the game's official website, announcing a six month delay to the PS4 and Xbox One editions of the MMO.

Representatives for publisher Bethesda were not able to comment on the rumoured delay at the time of going to press, though a statement on the matter could arrive soon.

Zoom

The text reportedly read: "While it has become clear that out planned June release of the console versions isn't going to be possible, we have made great progress, we have concluded that we'll need about six more months to ensure we deliver the experience our fans expect and deserve."

Elder Scrolls Online launched on PC and Mac on April 4, while PS4 and Xbox One versions of game are still officially due for release in June.

CVG's Elder Scrolls Online review concluded: "This is not the dream of Skyrim in multiplayer realised. Nor is it the MMO to end all MMOs. It is, for all its faults, however, an enthralling take on an exceptional world.

"A couple more months in the oven and TESO will be worth every penny. For now, it's only just worth those hefty subs fees if you're inclined to ignore its faults in favour of that remarkable environment."

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