After a magnificent March which offered a medley of top-tier triple-A and indie games, April was always going to have a tough act to follow.
Certainly, the release list was not as plentiful and the highlights were spread thin. There were, however, a clear winner and runner-up, with the rest jumbled together.
Now, after deliberation among CVG's international staff, our democratically voted list of the ten best games can be revealed. Each person on the CVG video and editorial teams were asked to pick their favourite (10pts) and second-best (5pts) games released in March, with the results counted up and listed in order of total points.
Hearthstone: Heroes of Warcraft
Developer: Blizzard Entertainment
Platforms: iPad, PC
Hearthstone: Heroes of Warcraft review
Not bad going for a game released in March! Blizzard's intoxicating collectable card game offers tens of hours of entertainment for free, which means you have nothing to lose and no excuses.
But the iPad edition, released in April, demonstrates the extraordinary scale of Blizzard's accomplishment. This is an exquisite, endless, enchanting time-sink that demands to be devoured as quickly as possible; a pitilessly deep and spellbinding strategy game, free from its desktop shackles.
It is hard to even think of any other game as profoundly tactical that can be carried to the kitchen, played in the living room, available in the garden, sitting with you in the bathroom and sharing late nights in bed.
Fighting through the mass of online adversaries can be brutally difficult, but winning your hundredth game is just as life-affirming as your first.
- Rob Crossley
Platforms: Xbox One, Xbox 360, PS3, PC
Trials Fusion review
Finnish studio RedLynx has again pushed forwards in its pursuit of perfection, producing another meticulously balanced and elegant physics-based racer.
This time the furthest strides have been made in terms of accessibility. If the series' fearsome reputation has put you off in the past, now would be the perfect time to jump in.
Fusion is a worthy addition to the series, even if its newer ideas fail to gel with the core bike riding that made Trials such an exemplar on Xbox 360. While the balance may be just slightly off this time around, it's still provided a near-perfect platform for you to demonstrate yours.
- Ben Maxwell
Child of Light
Platforms: PC, Wii U, Xbox 360, Xbox One, PS4, PS3
Child of Light review
Child Of Light doesn't quite tap into that dreamland of an interactive Studio Ghibli film. But then, it could be argued that even Ghibli itself, with a helping hand from Level-5, couldn't perfectly re-create its brand of fantasy across a whole game.
Regardless, Ubisoft Montreal's efforts come incredibly close and shine a light on the very best elements of Japanese style role-playing games.
Platforms: Nintendo 3DS
Mario Golf Review
'Uncharacteristic' best describes Mario Golf World Tour as a whole. Despite all its successes, it just doesn't feel like a Nintendo game. Remove Mario and his chums and, gorgeous visuals aside, you'd struggle to identify any tell-tale signs that the Kyoto publisher had an influence on the game.
Nevertheless, the gameplay at its heart is fantastic. Camelot's expertise in golf gaming shines through, building intuitive controls and creating depth whilst keeping things reassuringly simple. If all you're looking for though is a solid no-nonsense golf game, then World Tour is worth a go.
- Chris Scullion
Dark Souls 2
Developer: From Software
Platforms: Xbox 360, PS3, PC
Dark Souls 2 review
Dark Souls 2 is a game that evokes intensely powerful emotions; the wonder of exploring a strange and ominous land, gleaning fascinating nuggets of narrative from the description of innocuous items.
The unnerving trepidation of creeping through an unfamiliar area, unsure of where the daggers will come from, all the while hoping an always-raised shield will be enough to keep you alive.
The fear of seeing two enemies emerge from the shadows and advance on you and the desperation as health is chipped away. The hope when getting just enough space to drink from the Estus Flask, and the regret of taking that third, stupidly risky sword swing
Anger at losing thousands of souls in that moment of foolishness, and then the joy of persevering through it all to strike down a seemingly undefeatable foe.
The first Dark Souls was so special that it almost felt like From Software captured lightning in a bottle, that it was an experience that could never be replicated, let alone bettered. And yet, the studio somehow managed to conjure up some more magic for the sequel. In many ways, Dark Souls 2 is a superior game; undoubtedly one of the best games of the month and likely the year.
- Tamoor Hussain
6th to 10th
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