Watch Dogs will run at 900p resolution on PS4 and 792p on Xbox One, Ubisoft announced Tuesday
Creative director Jonathan Morin explains in a post on the UbiBlog that the team pushed for a steady framerate, in this case 30 frames per second across both next-gen systems, with the visual effects players had come to expect rather than for 1080p.
"Resolution is a number, just like framerate is a number," Morin said. "All those numbers are valid aspects of making games. But you make choices about the experience you want to deliver.
"In our case, dynamism is everything. Exploration and expression are everything. You want to have a steady framerate, but you want to have dynamism at the core of the experience. The same goes with resolution."
Morin said that players frequently forget it's more intensive to render an open-world city at a high visual quality than a standard shooter. Achieving similar visual quality in a game like Watch Dogs "becomes magnified in cost."
The next-gen performance details come after an official Sony site briefly claimed that Watch Dogs would run at 1080p and at 60 frames per second only on PS4.