Xbox One developers will be able to work with additional graphical horsepower starting next month, according to a tweet from Phil Spencer.
Spencer did not specify how Microsoft was able to free up this additional GPU bandwidth. It may be related to the company's decision to begin selling Xbox One without Kinect this month, as the system saves some of its graphics processing power to support Kinect commands in-game.
June #XboxOne software dev kit gives devs access to more GPU bandwidth. More performance, new tools and flexibility to make games better— Phil Spencer (@XboxP3) June 4, 2014
Titled 'Game On', Microsoft's E3 2014 media briefing will begin on June 9 at 9:30am PT / 12:30am ET / 5:30pm BST.