A key executive at Nintendo has pledged to support the Wii U system amid speculation that the corporation could cut its losses and turn to a new system.
Nintendo of America president Reggie Fils-Aime was asked by Kotaku whether he believed releasing a new console is a viable solution for the company.
"I say, 'No.' And the reason I say that is because we believe the Wii U has a very long life ahead of it," the executive replied.
Wii U sales represent dismal results for Nintendo. The extent of the failure is has become symbolic of the challenge the Kyoto corporation faces. In the previous financial year, Nintendo expected to sell nine million Wii Us across the twelve month period, though failed to hit 3 million.
"The Wii U has great content coming that will help define the platform"
"The Wii U has great content coming that will help define the platform," he continued.
"For us, we think the 3DS is a very illustrative example. It wasn't just the price cut. It was having great content that started with Kart 7 and 3D Land and then progressed and created a larger and larger footprint.
"We just launched Tomodachi Life. The Tomodachi Life numbers were significantly stronger than we had forecasted and planned. That's because it's a vibrant platform. That's exactly what we need to do with the Wii U, and we do believe that content like Splatoon, content like Hyrule Warriors, content like Mario Kart 8 that we just launched, content like Smash Bros. for Wii U, that is what is going to drive the installed base."
Meanwhile, one of the corporation's key development executives, Shigeru Miyamoto, was frank in his analysis of the Wii U's commercial performance.
"Certainly we've had tough times before, but the numbers have never been as bad as they are now," he said.
But Nintendo is a company that performs at its best on the brink, he claimed.
"In my years with Nintendo what I've found is that it's always in those difficult times that we have a tendency to find that next new thing. And I think that maybe we're seeing a little bit of that [now at E3].
"We also have younger members of the team now, and they're wanting to create their own games and have their own ideas. Splatoon is a good example of that. That's being made by some very young members of the group. They're having a lot of freedom to create the game that they want.
"And of course we just finished Mario Kart, and what's now going on is that a lot of the people working on Mario Kart, their hands are free and they're coming up with ideas and doing a lot of experimentation with what they can do with two-screen gameplay and they're having a lot of fun doing that."